Claude Code

Fly Through an Ocean Claude Built From Scratch

web-ocean is a free, MIT-licensed WebGPU ocean that its author says was built with Claude Code: simulated waves, whitecaps, sun glitter and a sunset sky, in one HTML file you open in Chrome. How to run it, the controls, how it was made, and the catch

2min read
1prompts to copy
5numbered steps
4sections

web-ocean is a real-time ocean renderer written from scratch on WebGPU, with no game engine or rendering library. It draws a sunset sea with simulated waves, whitecaps, sun glitter and a sky with clouds, and you fly around it with a free camera.

Run it

  1. Use a recent Chrome with WebGPU and a reasonably capable graphics card.
  2. Download ocean.min.html (61 KB) or ocean.html from the repo. Both are self-contained and open straight from your disk.
  3. Or try the author's live demo at ocean-noniv.vercel.app.
  4. Click the canvas to capture the mouse. Move with W A S D, go up with Space or E, down with Q or C, hold Shift for 5x speed.
  5. Press H to open the settings: wind, swell, choppiness, foam, sun, haze, clouds, exposure and bloom.

Free, for your email

Get the full setup steps + the copy-paste setup prompt

The rest of this guide (3 more sections, 1 copy-paste prompt) opens right here. The setup prompt, one paste into Claude that sets it all up, comes by email only. Use your real address.

Unlocks: How Claude made it · The catch · Sources

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